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MISC#11.3 During the game in any mode, at any message window (disasters, hints, information), enter two different button codes in any order. MISC#11.2 At the title screen, press "A + B + Up + Left" on pad 2 to clear SRAM data. MISC#11.1 At any time during the game, press "A + B + Select + Start" on pad 1 to Soft Reset.
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There are some special secret button codes in the NES version. Whether that raises Nintendo's notoriously litigious legal eyebrows remains to be seen.
#Super mario 64 rom download 2081 software#
(We recommend sparing the non-profit's servers some strain by grabbing the torrent file at that link.) Though Nintendo has regularly flexed its legal muscles on ROM distribution, this is a relatively unique example of wholly abandoned, incomplete software from Nintendo made available for the sake of digital preservation. Should you wish to join these efforts, you can find nearly 2MB of the game's disassembled source as part of the download that the VGHF has made available at. As of press time, work on the game's fixes appears to be due entirely to one contributor. "The disassembly has all of the improvements in it already," Cifaldi said to Ars via email, and he encouraged us to peek through that repo's notes to see what's already been changed and addressed in the months since the ROM was originally shared among a smaller group of VGHF cohorts, along with a litany of bugs that still need fixing. Advertisementįurther Reading How the creator of SimCity helped save PsychonautsCifaldi concludes his article by pointing to ongoing efforts to get this NES version cleaned up enough for legitimate play via the SimCity Open Source Project. Should you wish to emulate it anyway, be warned: SimCity for the NES was designed for the system's " MMC5" cartridge chipset, and some emulators, including the one that ships by default with the NES Classic, do not elegantly emulate ROMs meant for this higher-level chipset. Accounting and math errors lead to an interesting one-two punch of glitches: your cities will develop much more slowly than on the Super Nintendo version, but on the bright side, any accumulated city "debt" will turn into cash for some reason. The article makes very clear that SimCity's NES version is incomplete, and as a result, its videos and explanations are arguably an easier way to explore the game than trying to load it yourself. Further Reading The quest to save today’s gaming history from being lost foreverThe post also recaps the story that Cifaldi told at a gaming expo earlier this year about how the prototype was discovered, and how a VGHF member eventually purchased one of two existing copies for the sake of this week's public data dump.